Wave Goodbye to Tedious 3D Rendering Times!

At Freedom Render Farm, we understand the unique challenges 3D artists face when it comes to rendering complex and high-quality projects. Whether you're an individual artist, a small studio, or a large production house, our crowd rendering software is designed to meet your needs efficiently and affordably.

Our platform leverages the power of distributed computing to deliver a fast and reliable rendering service. This means you can focus more on your creative process while we take care of the heavy lifting.

Tier 1

$3.50
per GPU hour (USD)

0-48 hours of Render Time Monthly

Tier 2

$2.80
per GPU hour (USD)

48-96 hours of Render Time Monthly

Tier 3

$1.75
per GPU hour (USD)

96+ Hours Monthly

Rendering Specifications

We render your projects in most of the available formats blender has to offer. Image sequence rendering is the standard of rendering and what we recommend. However rendering out a movie sequence is also available in the MP4 Format.

Available Render Engines

Cycles, Eevee (Contact us if you require another Render Engine)

Available Render Formats

BMP, IRIS, PNG, JPEG, JPEG2000, TARGA, TARGA_RAW, CINEON, DPX, OPEN_EXR_MULTILAYER, OPEN_EXR, HDR, TIFF, AVI_JPEG, AVI_RAW, FFMPEG

Render Passes

Rendering passes are also possible through our system. Any File Outputs in your compositing window will be automatically adjusted to render together with your Main Image Output.

Sign Up Now and Start Rendering!

FAQs

Rendering Specifications:

Every project that is submitted is spread over all our workstations based on the power of the workstation. If the server is not busy then your files will render immediately otherwise It will be added to the queue.

We offer both image sequence rendering (ideal for creating high-quality animations and post-processing) and movie sequence rendering (providing a complete video file).

Yes! Our system allows for render passes, which can be used for advanced compositing techniques in post-production software. Our system detects Output Nodes in the compositing tab and creates a separate folder for the additional Passes.

Everything should be contained within your blender project file. To pack all the textures, you can go to File > External Data > Pack Resources

Render Engines and Formats:

Our primary render engines are Cycles, known for exceptional quality, and Eevee, ideal for real-time rendering and faster turnaround times. If you have a specific render engine requirement outside of these two options, feel free to contact us to discuss compatibility.

We offer a wide range of common image and video file formats, including BMP, PNG, JPEG, TIFF, AVI, and EXR, allowing you maximum flexibility for your project needs.

Cache Files and Simulations:

While our automated system does not yet accept external Cache files, we can start your render Manually. If you require cache files you may email our support team at [email protected].

Crowd Rendering:

We are working on making the system useable for the general public as we believe that others in the community should be able to tap into the income generated from our service.

comming soon

Prepare your files faster with our available software Addons

Currently we have Addons available for Blender 3D. Other software Addons will be available soon Add Your Details Into The Addon Set Your Output Name Create A Render Farm Upload File